You want to carry over the score to the next scene, You don't want to recreate the GameManager every time. These are common scenarios. Normally, in Unity, when a new scene is loaded, the objects in ...
Lowpoly-Water-Unity - Low poly water with edge/shore blend LowPolyShaders - Unity shaders optimized for Low Poly models unity-lowpoly-shader - Unity Shader for mesh rendering in lowpoly style ...
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