I am making a casual game in Unity. This time, I will summarize improvements to UI pool management when displaying a large number of items in a ScrollView. I changed it to a format where I create ...
I previously created obstacles that roll toward the player in a runner-style game, but this time I will generate fences on the path to act as obstacles that hinder the player. For that, I will use ...
The framework favors simplicity and doesn't try to "abstract away" Unity workflows bringing first-class support for combining ECS with classic Unity component system. There are several ways to add ...
ARSubsystems defines an interface, and the platform-specific implementations are in the ARCore and ARKit packages. ARFoundation turns the AR data provided by ARSubsystems into Unity GameObjects and ...
In the last few years the field of Virtual Reality (VR) has experienced significant growth through the introduction of low-cost VR devices to the mass market. However, VR has been used for many years ...
不同的公司,项目,开发者使用的游戏引擎都不一样。大家会跟着市场的步伐会切换工作环境和工作方法。那么完全放弃之前积累的经验,重新通过看教程和文档来学习新的知识是不明智的。我会尽量找到变化和共通点,然后消化吸收它。 我快速整理一遍相关 ...
Unity is a game engine and integrated development environment used by millions of developers to bring games to Android, iOS, Windows, consoles, and many more platforms. It is currently the most ...