A complete pixel art render pipeline for Unity 6 URP — toon shading, GPU-instanced grass, adaptive outline, and sharp upscale with pixel-perfect panning. Built for isometric 3D games targeting a ...
xenimax / Mochies-Unity-Shaders-VRSLMod Public forked from AcChosen/Mochies-Unity-Shaders-VRSLMod Notifications You must be signed in to change notification settings Fork 0 Star 0 Code Pull requests0 ...