Unity will bake lightmaps for the current active scene, the resulted image files will be moved to the target prefab folder. The prefab baker script in the prefab object will store those lightmaps ...
🖼️ Multimodal Vision: Your agent can see what you see. It can view the scene, look through any camera, watch play mode, and inspect asset thumbnails. 🔎 Powerful Search: Go beyond the project panel ...
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