This repository contains a demo of a custom volumetric fog implementation for the Universal Render Pipeline in Unity. It is accompanied by a tutorial article which covers both the fog shader and the ...
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If you have ever heard or seen me talk about my macOS setup, you’ll know that I’m a huge fan of Raycast. A few years ago, Raycast took off on the Mac as an incredible alternative to Spotlight and the ...
PHOENIX -- A race to first based turned into a violent collision that sent two players sprawling onto the field and, eventually, into the dugout. Arizona's Ildemaro Vargas and the Los Angeles Dodgers' ...
Abstract: Dragging is a fundamental interaction technique in human-computer interaction. Prior research on dragging has generally been concerned with 2D objects on 2D interactive surfaces, with ...
Recreated the Wolfenstein 3D experience in 2D as a solo project. The game features a raycasting engine for pseudo-3D rendering, enemy AI, sprite animation, collision detection, and immersive sound — ...
As smart manufacturing upgrades to flexibility and precision, factory robotic arm target grabbing is the core link of material transfer in the production line, and its performance directly determines ...
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