In its early access state, No Rest for the Wicked is already full of surprises. Mostly those are great, like how one moment I found myself marveling at its slow and precise combat (all but ...
Most enterprise software delivery models were designed for a world in which code production was expensive and human effort was the scarce resource.
When I watch our trade start handing its tests to language models, I don't feel relief. I feel the same itch I get when a release goes too quiet.