Additional context This issue occurs in Iris versions 1.7.1 and 1.7.0; according to another user, it occurs in all Iris versions greater than 1.6. Shaders work as expected on Optifine, thus this issue ...
The issue does not occur reliably when standing still after world load. The crash is triggered specifically during chunk loading while movement is active. Occurs in both: Newly generated worlds ...
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