Daniel Trock is a Contributor at DualShockers specializing in PC games, lists, and reviews. He has been writing professionally since 2018 and covering games since 2020, with previous work spanning ...
Video game physics are something that we often take for granted. If you make your avatar jump, you expect it to come down and not go shooting off into space. Although, if you have played Skyrim long ...
In a previous tutorial, I walked you through the process of making your first “2D game.” We built a simple script which would let a character sprite bounce around the screen. From there, I insinuated ...
The following is the greatest math talk I’ve ever watched! Etienne Ghys (with pictures and videos by Jos Leys), Knots and Dynamics, ICM Madrid 2006. [See below the fold for some links.] I wasn’t ...
The properties of real-world materials are typically determined by small collections of defects within them. One common defect––a dislocation––results from removing half a row of atoms from a crystal, ...
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