FANUC America will showcase advanced robotics, collaborative automation and artificial intelligence (AI)‑enabled ...
Grasp-MPC adjusts robotic grasps in real time, refining motion as the robot approaches an object instead of following a fixed plan.NVIDIA Robots trained entirely in simulation are beginning to perform ...
NVIDIA's latest robotics research, unveiled at ICRA 2026, shows breakthroughs in sim-to-real transfer. Key advances include multi-arm coordination, adaptable navigation, and precision grasping. NVIDIA ...
Fives ProSim, a subsidiary of the Fives Group and an expert in industrial process simulation and optimization, announces the release of ProSimPlus Python API. This new solution enables users to run ...
Abstract: This paper conducts structural design, kinematic modeling and workspace simulation analysis of a Delta robot, which is widely applied in the field of industrial automation. The ...
Humanoid robots are a thing now, and here’s an interesting research project that explores using one as a form of haptic media. Specifically, using a humanoid robot to move a chair while one plays a VR ...
Tesla’s Optimus robot just took a giant leap forward, literally. In a pair of newly released videos, Elon Musk reveals Optimus performing complex dance moves, now entirely untethered and autonomous.
As robotics evolves beyond fixed automation, manufacturers are adopting a new generation of systems designed for flexibility, intelligence and real-world adaptability. In some cases, that shift is ...
The promise of physical AI is that engineers will be able to program physical agents the same way they do digital ones. We’re not there yet. Robotics is still held back by a paucity of data from ...
Reinforcement learning (RL) for robotics is often associated with large GPU clusters, distributed infrastructure, and x86-based development environments. Training a humanoid robot with high-fidelity ...
A Python SDK for communicating with LuxAI robots. It provides a clean, transport-agnostic API for controlling robot hardware — speech synthesis, face animations, gestures, motors, audio/video playback ...
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